FFXIV MACRO LIBRARY
Useful FFXIV macros
Search by what you want to do, then copy a verified text command without retyping it.
Starts a ready check and tells the party to begin a countdown only after reviewing the result. It deliberately keeps readiness confirmation and the pull countdown as separate decisions.
/readycheck
/p Please start the countdown once everyone is ready.
/echo Ready check started.
CommunicationSwitches to screenshot HUD layout 4 and hides hotbars 1 through 4, combining common screen-cleanup steps before opening Group Pose or another capture tool.
/hudlayout 4
/hotbar display 1 off
/hotbar display 2 off
/hotbar display 3 off
/hotbar display 4 off
/echo Switched to the screenshot HUD.
UI switchChanges to gear set 2 and then recalls support-oriented HUD layout 2. It combines a job change with preparation of party-list and support-action screen space.
/gearset change 2
/hudlayout 2
/micon 2 gearset
/echo Switched to gear set 2.
Gear switchA full-craft rotation simulated for a specific recipe and stat set, with quality-condition limitations explained.
Lv100 / Craftsmanship 4800 / Control 4500 / CP 600 / No food
/ac "Reflect" <wait.3>
/ac "Manipulation" <wait.2>
/ac "Waste Not II" <wait.2>
/ac "Preparatory Touch" <wait.3>
/ac "Innovation" <wait.2>
/ac "Preparatory Touch" <wait.3>
/ac "Preparatory Touch" <wait.3>
/ac "Great Strides" <wait.2>
/ac "Byregot's Blessing" <wait.3>
/ac "Veneration" <wait.2>
/ac "Groundwork" <wait.3>
/ac "Groundwork" <wait.3>
/ac "Groundwork" <wait.3>
/ac "Careful Synthesis" <wait.3>
/ac "Careful Synthesis" <wait.3>
CraftingA full-craft rotation simulated for a specific recipe and stat set, with quality-condition limitations explained.
Lv60 / Craftsmanship 750 / Control 1100 / CP 400 / No food
/ac "Innovation" <wait.2>
/ac "Waste Not" <wait.2>
/ac "Basic Touch" <wait.3>
/ac "Standard Touch" <wait.3>
/ac "Basic Touch" <wait.3>
/ac "Standard Touch" <wait.3>
/ac "Great Strides" <wait.2>
/ac "Innovation" <wait.2>
/ac "Byregot's Blessing" <wait.3>
/ac "Veneration" <wait.2>
/ac "Basic Synthesis" <wait.3>
/ac "Basic Synthesis" <wait.3>
/ac "Basic Synthesis" <wait.3>
CraftingA full-craft rotation simulated for a specific recipe and stat set, with quality-condition limitations explained.
Lv20 / Craftsmanship 180 / Control 150 / CP 350 / No food
/ac "Waste Not" <wait.2>
/ac "Basic Touch" <wait.3>
/ac "Standard Touch" <wait.3>
/ac "Basic Touch" <wait.3>
/ac "Standard Touch" <wait.3>
/ac "Master's Mend" <wait.3>
/ac "Basic Touch" <wait.3>
/ac "Standard Touch" <wait.3>
/ac "Basic Touch" <wait.3>
/ac "Basic Synthesis" <wait.3>
/ac "Basic Synthesis" <wait.3>
CraftingFirst 15 lines of a two-part HQ rotation for Everseeker's Top of Crafting with at least 8500 starting quality. Requires a condition check and Part 2; this part alone does not finish the craft.
Lv100 / Craftsmanship 5650 / Control 5420 / CP 660 / No food
/ac "Muscle Memory" <wait.3>
/ac "Veneration" <wait.2>
/ac "Groundwork" <wait.3>
/ac "Groundwork" <wait.3>
/ac "Basic Touch" <wait.3>
/ac "Immaculate Mend" <wait.3>
/ac "Innovation" <wait.2>
/ac "Waste Not II" <wait.2>
/ac "Preparatory Touch" <wait.3>
/ac "Preparatory Touch" <wait.3>
/ac "Preparatory Touch" <wait.3>
/ac "Preparatory Touch" <wait.3>
/ac "Basic Touch" <wait.3>
/ac "Great Strides" <wait.2>
/ac "Innovation" <wait.2>
CraftingFinal six lines following Part 1. If the condition is Poor, use Observe once before starting this part. Never start a new craft with this part alone.
Lv100 / Craftsmanship 5650 / Control 5420 / CP 660 / No food
/ac "Byregot's Blessing" <wait.3>
/ac "Trained Perfection" <wait.2>
/ac "Veneration" <wait.2>
/ac "Groundwork" <wait.3>
/ac "Prudent Synthesis" <wait.3>
/ac "Prudent Synthesis" <wait.3>
CraftingPerform one Scour at low GP, then manually decide whether to collect or appraise again.
/ac "Scour"
/echo Check the displayed status or value, then continue manually.
Single commandBoost one Scour, then stop to compare collectability with the attempts you want to keep for turn-ins or reduction.
/ac "Scrutiny" <wait.2>
/ac "Scour"
/echo Check the displayed status or value, then continue manually.
Single commandCheck collectable mode before fishing for a fish you want to keep as a collectable.
/ac "Collect"
/echo Check the displayed status or value, then continue manually.
Single commandApply matching item ID and category sorting conditions to inventory and the standard chocobo saddlebag.
/isort clear inventory
/isort condition inventory id asc
/isort condition inventory category asc
/isort execute inventory
/isort clear saddlebag
/isort condition saddlebag id asc
/isort condition saddlebag category asc
/isort execute saddlebag
UI switchReplace a running fishing reminder macro and attempt Double Hook. Choose the fish and GP expenditure yourself.
/micon "Double Hook" action
/ac "Double Hook"
Single commandReplace a running fishing reminder macro and attempt Triple Hook. Choose the fish and GP expenditure yourself.
/micon "Triple Hook" action
/ac "Triple Hook"
Single commandSet BGM to zero and adjust effects volume to focus on fishing cues. Casting and responding to bites remain manual.
/bgm 0
/soundeffects 50
UI switchA pre-departure party template for agreeing on a shared goal, route and bait preparation during cooperative fishing trips.
/p Before Ocean Fishing: let us agree on the achievement goal and route.
/p Please prepare the required bait and your GP recovery options.
/p If you need more time, please tell us before we register.
CommunicationCreate local-time reminders for sailings you checked with the registration NPC, without deleting existing alarms.
/alarm "OceanTrip1" lt 1900 5 se04
/alarm "OceanTrip2" lt 2100 5 se04
/alarm "OceanTrip3" lt 2300 5 se04
/alarm
CommunicationKeep your own effects audible while reducing other players' effect volumes.
/soundeffectsself 100
/soundeffectsparty 50
/soundeffectsother 10
UI switchEnable timestamps on chat tab 1, using server time in 24-hour format.
/chatlog time 1 on
/chatlog time 24
/chatlog time server
UI switchSelect toggle-type cross-hotbar controls and enable its display.
/crosshotbartype toggle
/crosshotbardisplay on
UI switchIncrease progress while preventing one action from completing the item.
Numeric conditions not recorded — see requirements
/ac "Final Appraisal" <wait.2>
/ac "Careful Synthesis" <wait.3>
CraftingUse two Trained Finesse actions when durability is low but CP remains.
Numeric conditions not recorded — see requirements
/ac "Innovation" <wait.2>
/ac "Trained Finesse" <wait.3>
/ac "Trained Finesse" <wait.3>
CraftingRestore durability with Immaculate Mend and apply Innovation for your next manual Touch.
Numeric conditions not recorded — see requirements
/ac "Immaculate Mend" <wait.3>
/ac "Innovation" <wait.2>
CraftingUse Heart and Soul to allow Precise Touch without waiting for Good or Excellent condition.
Numeric conditions not recorded — see requirements
/ac "Heart and Soul" <wait.2>
/ac "Precise Touch" <wait.3>
Crafting